![]() The top of the monument is generally close to the surface, making it possible to search for it in the day, however may be easier to miss. Being underwater, the monument may be difficult to see, but the sea lanterns are distinctive and are easily visible if you're looking for them, especially at night. Monuments are found only in deep ocean biomes, so you'll need to find an ocean and explore it. A dry sponge, strategically placed, is a quick way to clear out a large volume of water. There are still ways to brute-force your way into a monument, which is covered later.īe sure to kill the elders in a manner that counts as a player kill so that they drop wet sponges, which can be smelted in a furnace or placed in the Nether to make dry sponges. Slime blocks, honey blocks and TNT are breakable instantaneously even under the effect of Mining Fatigue. If you must place blocks, such as in the case where you need to run around a pillar to break line of sight with the guardians, use slime blocks, honey blocks or TNT. Until then, simply avoid breaking blocks, and travel only through pre-made passages. Wait until you have defeated all 3 elder guardians before drinking milk. However, drinking milk also removes Water Breathing, and you just get Mining Fatigue soon afterward (immediately in Bedrock edition) anyway. When an elder guardian inflicts you with Mining Fatigue III, then you could drink a bucket of milk. Under the Mining Fatigue effect, you take about 370 times longer to break blocks and your attack speed is reduced by 30%. If you do a "dry-run" of raiding the monument, aka without Water Breathing, this is a decent approach. Bringing a cow into or near the monument and several Buckets is also a viable strategy, giving you roughly 55 seconds of normal mining if you drink a Bucket of Milk to cleanse the curse every time. In Bedrock Edition, they afflict players immediately without waiting, so if you try to defeat a monument in Bedrock Edition, you can count on being afflicted with Mining Fatigue 100% of the time until all three elder guardians are killed. ![]() ![]() In Java Edition, the elder guardians check for nearby players to afflict every 60 seconds. They also inflict any player within 50 blocks with Mining Fatigue III for 5 minutes. They have 80 × 40 health and a somewhat stronger laser attack which deals 8 points of damage, but move slowly and infrequently. The spikes usually extend when attacking with a laser and retract when swimming to a new location.Įach monument also contains three elder guardians. This damaged is only applied if the guardian is attacked with melee damage. If attacked while their orange spikes are extended, the attacker takes 2 damage. Guardians also have a natural Thorns-like defense.If the guardian's target gets too close, then it attempts to create more distance between itself and the target by swimming away, but this also forces the guardian to stop charging. This can be used to your advantage if you are able to get within melee range of the guardian. Guardians cannot move while charging their lasers.If you can get far enough away before the charging completes, the attack is cancelled and deals no damage. The laser has a maximum range of about 15 blocks.Circling narrow pillars can be used to circumvent multiple attacks from all sides. This means the guardian must cancel its attack if its target moves behind a wall or pillar, even for a split second. The laser requires constant line-of-sight with the target in order to charge. There is no way to dodge the laser when it fires, but there are ways to prevent the laser from firing entirely.Its magic-based properties also allow the laser to bypass players blocking with a Shield, but the damage dealt to the target is cut in half. However, the Protection enchantment can still be used to reduce incoming damage. This attack deals magic damage, meaning it ignores the target's Armor stat.It takes several seconds to charge, emitting a distinctive sound and changing color from purple to yellow in the process, and does 4 points of damage when the charging completes. A laser is their primary offensive attack.They swim quickly, have 30 × 15 health, and have two ways to damage the player: The most common mob within the monument are guardians. For playing mini games with your friends.To establish an underwater home (or even an underwater village).For the experience you get when killing guardians, as each of them drops twice as much experience as a normal hostile mob.To set up a guardian farm, which allows you to get even more prismarine, sea lanterns, and fish.To obtain sea lanterns and different variants of prismarine, which can otherwise be obtained only from underwater ruins.To get tide armor trim from elder guardian for decorating your armor.To get sponges, which are exclusive to this structure.There are a several benefits of defeating a monument:
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